In Vicon Nexus, you can capture and analyze the movement of live subjects (such as human beings or animals) and of inanimate objects (such as sports equipment or other rigid objects) for a variety of motion capture applications. You can either stream motion data in real time or capture it for offline processing, depending on your requirements.

The stages involved in the typical workflow for the operation of Nexus are:

To speed up some of the above processes, you can use the supplied pipelines, consisting of one or more operations that are supplied with Nexus, or you can create your own custom pipelines. To use pipelines on a large number of trials, you can run them as batch processes. For more information, see Work with pipelines.