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Table of Content Zone
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styledisc

This method uses a Skeletal Mesh.

  1. Right-click in empty space to create a new folder in the content browser.



  2. Name the folder appropriately (eg, Sword).

  3. In the new empty folder, click Import in the Content Browser toolbar.



  4. Locate the desired FBX. Shogun and Evoke are installed with a few basic FBX files found here:
    C:\Program Files\Vicon\ShogunLive1.#\PropMeshes
    C:\Program Files\Vicon\Evoke1.#\PropMeshes

  5. Add the imported mesh to the scene and zero out its position.



  6. In the World Outliner, select your mesh and then click Add Component and find and add a component called LiveLinkController.



  7. Select the new LiveLinkComponentController and in the Subject Representation, select the name of the required subject.


Tip

Moving the object
Due to the way the Live Link Controller works, with this method you must use a parent object to move the object's origin point, as shown in the following image.

Image Added

Anchor
SetupCameraTransforms
SetupCameraTransforms
Set up camera transforms and lens distortion

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