After you have calibrated your Vicon cameras, you are ready to create and calibrate subjects and any props that you need.
To create and calibrate subjects, complete the following procedures as required:
- Choose a marker set
- Add labeling clusters to the datastore (optional step)
- Place markers on a performer
- Create and calibrate a subject
- Load a retargeting setup
- Troubleshoot subject calibration
In addition to the above topics, see also the Vicon video 6 - Shogun Live - Subject Calibration, which demonstrates how to place markers on a performer and how to calibrate a subject using a T-pose and ROM. Note that the latest version of Shogun uses an A-pose for subject calibration, and includes a cluster-picker to help with subject booting when using the high-density finger marker sets. To see the A-pose, watch the Vicon video How do I get a good A-pose to boot from?.
Z-up skeletons in Shogun 1.7 and later
The labeling and solving skeleton templates that are supplied with Shogun 1.7 and later are Z-up. VSS live calibration and traditional offline calibration in Shogun 1.7 and later is only compatible with 1.7 and later templates. VSS calibration only works with subjects that use solving skeleton templates (VSS) version 3.6 and later. These are the templates that are installed with Shogun 1.7 and later. If you try to calibrate with a subject using an earlier version of the templates, an error message is displayed as a reminder. Labeling calibration continues to work with older versions of the labeling skeletons.
Auto-Skeleton is compatible with both Shogun 1.6 and 1.7 and later VSS templates.
You can continue to use calibrated VSS files from Shogun 1.6 or earlier for solving in Shogun Post.
If you have used Shogun 1.6 or earlier, have scripted the importing of templates, and want to continue to use Y-up versions of the templates, modify your script to point to the older, Y-up versions. They can be found in:
For an easy way to quickly load subjects and props from an existing scene, you can load an .mcp file directly into Shogun Live. To quickly load subjects and props from an .mcp:
Load subjects and props via .mcp file
The subjects and props are displayed in the Tracking panel as normal.
For an easy way to quickly load subjects and props from an existing scene, you can load an .mcp file directly into Shogun Live.
To quickly load subjects and props from an .mcp: