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Description

Labels an actor or multiple actors standing in a T-pose using an uncalibrated skeleton. If no characters are selected, all are T-pose labeled. If one or more characters are selected, only they are T-pose labeled.

For best results the pose of the skeleton and actor should be the same.

Multiple actors can be processed but they should stand a reasonable distance apart and the separation distance may need to be adjusted accordingly.

Functional area

Labeling

Command syntax

Syntax

tPoseLabel

Arguments

None

Flags

None

Return value

void

Examples

// T pose label
tPoseLabel;

Additional information

Related commands