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Description

Use setScale to set the scale of a module in relative or world space coordinates.

setScale modifies the keys of the current frame. If no animation data exists when setScale is run, it creates a key.

Functional area

Data manipulators

Command syntax

Syntax

setScale "moduleName" scaleVec[-ws] [-def]

Arguments

NameTypeRequiredComments
scaleVec

The vector data to apply
moduleName

Name of the module you want to modify

Flags

NameFlag argumentsArgument typeExclusive toComments
ws0ScaleVec data is applied in world space coordinates
def0

Return value

void

Examples

//Create a marker and set its scale
create Marker "marker1";
setScale marker1 <<100, 0, 0>>;

Additional information

Related commands