Vicon Shogun banner

Description

Executes the quick post operation that processes an x2d offline at the specified processing level.

To process directly to MCP, use the -readMCP and -writeMCP options to specify the source and output MCP.

Functional area

Data editing

Command syntax

Syntax

quickPost processingLevel [-ranges] [-currentFrame] [-resetScene] [-selected] [-writeMCP string] [-readMCP string] 

Arguments

NameTypeRequiredComments
processingLevel
yesType of processing required ("reconstruct", "label", "solve", "labelocclusionfix", "occlusionfixsolve", "labelsolve", "labelocclusionfixsolve" or "retarget")

Flags

NameFlag argumentsArgument typeExclusive toComments
ranges


Processes the specified range(s) of the current capture.
currentFrame


Processes the current frame of the current capture.
resetScene


Resets the current scene. Deletes all animation data and unlabeled markers from the scene, but leaves devices and VSTs/VSKs untouched (equivalent of Reset Scene option in the Processing panel).
selected



writeMCP
string
Specify an output MCP, including the path (see below for an example).
readMCP
string
Specify a source MCP for processing, including the path (see below for an example). The process uses an X2D file with the same name as the MCP, so ensure an X2D with a matching name is located in the same folder.

Return value

void

Example

// Reconstruct take for the current frame while resetting the scene.
// To process takes, replace "Reconstruct" with required processing
// type.
quickPost "Reconstruct" -currentFrame -resetScene;

// This command reprocesses an mcp file, using the retarget
// processing level and outputs the processed mcp to the specified
// folder. If using retarget, make sure your data has a retargeting setup.
quickPost "retarget" -readMCP "C:\Data\1Character10z.mcp" -writeMCP "C:\Data\1Character10z.processed.mcp";

Additional information

Related commands