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Description

Cuts (deletes) the currently selected keys on the selected nodes.

This command can be used to eliminate a range of problem keys on a group of markers, for instance, or to remove all the animation from the BoneNodes of a skeleton.

Functional area

Data editing

Command syntax

Syntax

cutKeys [-all] [-ranges] [-allLayers] [-onMod string]

Arguments

None

Flags

NameFlag argumentsArgument typeExclusive toComments
all0rangesDelete all keys on the selected nodes
ranges0allDelete all keys within the selected time ranges on the selected nodes.
allLayers0Cuts key on all layers. Must specify either -all or -ranges options.
onMod1stringCut keys only on specified module.

Return value

void

Examples

// These commands select all the BoneNodes in the scene, and then 
// remove all the animation from those nodes, resetting the character
// to its base pose.
selectByType BoneNode;
cutKeys -all;
// Cuts any on all selected properties of LFHD within the selected
// time ranges
select LFHD;
cutKeys -ranges;

Additional information

Related commands