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Description

Create virtual markers for all selected bones in the scene, and animate them across the animation range. Useful for the creation of nodes that will be used to control an IK rig.

Functional area

Data editing

Command syntax

Syntax

createBoneVirts [-joint]

Arguments

None

Flags

NameFlag argumentsArgument typeExclusive toComments
joint0Use this option to create a virtual marker at the joint's position

Return value

string array

Returns a string array containing the names of the added markers

Examples

// load an ASF/AMC pair
// select bones
selectByType BoneNode;
createBoneVirts -joint;