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Description

Use this command to add selected modules to the currently active clip or to add specific modules to specific clips.

When modules are added to the specified/active clip they do not carry over any animation from any other clip. The modules exist with only their constant values.

Functional area

Data manipulators

Command syntax

Syntax

addToClip ["module" ...] [-toClip string]

Arguments

NameTypeRequiredComments
module1stringnoName(s) of the module(s) to add to the clip. You may pass in a string array containing a list of modules to add to the clip. You can also pass in multiple strings. If no strings/arrays are specified, then all Modules will be added to the clip (or selected modules, if you specify the -selected flag.

Flags

NameFlag argumentsArgument typeExclusive toComments
toClip1stringName of the clip you want the modules to be added to. If not specified, then modules will be added to the active clip.

Return value

void

Examples

// create a Clip and a Marker
create Clip "clip1";
create Marker "marker1";

// create a 2nd Clip
create Clip "clip2";

// add marker1 to clip2
addToClip marker1 -toClip clip2;

Additional information

Related commands