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Description

Creates a new dynamic parameter and optionally defines the default value to be used for defining a template skeleton setup.

Parameters are associated with a subject and can be used for markers and/or bones. Parameters can be shared across multiple objects.

Functional area

Parameters

Command syntax

Syntax

addParameter parameterName parameterValue(optional)[-onMod string] [-solving]

Arguments

NameTypeRequiredComments
parameterNamestringYesDefines the name of the parameter to be created.
parameterValuefloatNoDefines the default value of the parameter

Flags

NameFlag argumentsArgument typeExclusive toComments
onMod1stringName of a character module in the scene to add parameters to.
solving



Return value

void

Examples

//Create a parameter called HipLength and set its value to 6.0
addParameter "HipLength" 6.0;

Additional information

Related commands