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You can use the undo and/or redo commands to return your scene file to its state immediately prior to the most recent command that affected data or keys.

By default, Shogun Post maintains a history stack of 20 operations. You can undo/redo a single step or by a specified number of operations up to 20. (To change this number, in the Preferences dialog box, click the Misc tab and alter the settings in the Undo/Redo section.)

Note that Shogun Post records only changes to data in its history stack; it does not record changes to the user interface or selected objects. Since such changes do not affect keys or data, they cannot generally be undone/redone because they have not changed any information.

For example, these commands can be undone because data changed:

  • delete; 
  • loadfile jump.hdf; 

However, these commands cannot be undone because no data changed:

  • select LHDF; 
  • selectProperty Translation; 

For further details, see undo, redo, and undoConsolidated.